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Devlog
Game-to-Player Communication
July 23, 2023
by
Hexblue
Warning: foul language. You might have noticed a slowdown in the (frankly silly) pace of game updates. The reason for that is that I'm trying to overhaul a bunch of backend stuff. Rather than leave it...
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Brick Design
July 19, 2023
by
Hexblue
#balancing, #design
So... bricks. They're the big thing in this game. And now that I've got the majority of the systems set up, I reeeeally need to see about filling out the roster of bricks the player has to choose from...
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Mostly backend stuff
July 17, 2023
by
Hexblue
Mostly backend stuff on this one. Reroll option for 1 money. Book! Making using of the Scribble library by JujuAdams. Will eventually apply this to the tooltips, letting me do some really cool stuff t...
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Pretty big update.
July 15, 2023
by
Hexblue
Quite a big update this time. There's still some lingering things on my to-do list, but I've managed to get through quite a lot of it. My apologies in advance if you manage to stumble over a bug! Full...
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Build of Many Things
July 15, 2023
by
Hexblue
4 new bricks Bricks unlock in sandbox mode after building them in campaign mode Should save your data between game sessions Main menu Slightly easier aiming when placing bricks (it uses their center n...
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Bugfix (Campaign Upgrade)
July 13, 2023
by
Hexblue
Fixed a bug which sometimes caused the game to crash if you tried to use an upgrade brick in campaign mode. Edit: Bug fixed again. Hopefully...
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Minor Bugfix (Timer Brick)
July 13, 2023
by
Hexblue
Whoops... timer brick wasn't in the list of bricks that could occur in the randomized shop. Fixed now...
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Timer Brick, Bugfixes, Balancing
July 13, 2023
by
Hexblue
Added timer brick Plenty of bug fixes Balls' damage continues scaling Round time reduced to 15s...
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Sandbox/Campaign Modes, Projector Brick
July 13, 2023
by
Hexblue
The previous game mode is now called 'sandbox' mode, and I've added a campaign mode where the bricks you can buy are randomized each round. Additionally, I've added the projector brick. I wonder what...
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Minor Bugfix
July 12, 2023
by
Hexblue
Fixed overzealous healing and armoring bricks. They shouldn't be affecting the home brick...
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Last of the rescaling, QoL
July 12, 2023
by
Hexblue
See prices of bricks easier See refund costs easier See upgrade costs easier Last of the sprites rescaled finally Ghost brick state has an actual sprite rather than mspaint scribbles...
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Rescaled Sprites, Adjustments
July 11, 2023
by
Hexblue
Redid most of the graphics to fit the new scale More tweaking of the money brick to try to balance it Magnet brick works off of the grid now Magnet brick is powerful but must recharge...
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Format Change
July 11, 2023
by
Hexblue
Scaled up bricks Brick area is 5 2-wide bricks in size Bricks become ghosts when out of health, but respawn with half health next round Lowered money income Last brick can only take 1 damage from any...
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Additions and Balance
July 10, 2023
by
Hexblue
In no particular order: Addition of ability to upgrade bricks Balance changes to healing brick Balance changes to money brick The later the round, the stronger the balls get Healing, Damage, Money, an...
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