Resolution/Scaling Issues:

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How to play:

Each week you’ll be given a new dragon egg to take care of. Make use of your guidebook to determine the breed of dragon, as well as to divine what its cryptic motions mean about its comfort. Is it too hot? Too cold? Is there too much ambient mana, or not enough?

You can take up to 2 different actions per day, and these actions will affect both the environment of that day and the environment of the next, so take care you don’t overcompensate! Make use of the forecast to determine if the action you are considering might be fine today, but overkill tomorrow.

Perhaps instead of trying to get the little one comfortable today, you should consider making sure it will be comfortable tomorrow instead…

All assets created by Hexblue with the following exceptions:

  • Scribble library by Jujuadams
  • CleanShapes library by Jujuadams
  • Twentieth Century Font
  • Arial Font

Parting thoughts:

With only a few days to work on the game (shortened by an inconveniently scheduled vacation,) I definitely had less time than I would have liked to work on this game. That said, I was able to make use of a recent solution I devised for creating clickable links in Scribble renders, which let me implement the guidebook with surprising speed.

Of course, I did manage to sneak in a few more hours of dev time between vacation stuff! : )

StatusPrototype
PlatformsHTML5
AuthorHexblue
GenrePuzzle
Made withGameMaker

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